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Far Cry 6 Vaas: Insanity — Armory Challenge Weapons And Upgrades

The only weapon you will have access to at the beginning of your Far Cry 6 Vaas: Insanity run is the 1911 handgun. The remaining ones need some exploration on your part to uncover. This guide will assist you with all of the Armory Challenge weapons, upgrades, and modifications that are available in the Far Cry 6 Vaas: Insanity DLC.

Armory Challenge weapons, upgrades, and mods in Far Cry 6 Vaas: Insanity

Challenges to be Found in the Armory in Far Cry 6 Vaas: Insanity are referred to as Gun Shows, and each category offers a unique display case for firearms. The following map has markers indicating their locations: Oh, and I almost forgot! Here are some pointers:

  • Discovered weapon cases (each containing a unique weapon) will be kept throughout all playthroughs of the game, regardless of whether the player dies, reloads their save file, or continues the game at a higher difficulty level.
  • Should you perish, you will be required to spend cash to repurchase your weapons.
  • You will retain the loadout that you currently have if you save and leave the game while you are within the Compound or any Safe House (as well as cash and powers). However, the mission progress that you have made up to this point, including the components of the Silver Dragon Blade that you have discovered, will be lost. Even after you have completed the individual places and now own their corresponding weapon cases, the Armory Challenges will continue to show that they are unfinished business.
Far Cry 6 Vaas: Insanity — Armory Challenge Weapons And Upgrades

Defeating enemies in the Armory Challenges

In Far Cry 6: Vaas: Insanity, the objective of the Armory Challenges is to claim victory over a certain number of foes. It may range from as few as eight monsters (i.e., Gun Show: Bow) to as many as twenty-two mobs (i.e., Gun Show: Grenade Launcher). As soon as you have collected the necessary number of items, any remaining enemies will disappear. Once you open the chest, the weapon will be added to your collection automatically. Also included in your locker will be the weapon case, which can be used to store upgrades and customizations.

Here are all the weapons that you can obtain in Far Cry 6 Vaas: Insanity:

  • Primary slot weapons:
    • SMG – BZ19
    • Shotgun – SBS
    • Rifle – AK-47
  • Secondary slot weapons:
    • Pistol – 1911 (available at the start)
    • Auto-pistol – SMG-11
  • Special slot weapons:
    • Bow – Recurve Bow
    • Sniper Rifle – .308 Carbine
    • Machine Gun – M60 NV
    • Grenade Launcher -M79

Upgrading weapon cases and getting mods

There are numerous tiers of progression available for each weapon case and kind of weapon, ranging from uncommon (white) to legendary (gold). When weapons are updated, they will also acquire new modifications; however, you will need to click the “T” button in order to reroll the set of mods until you find a combination that suits your needs. It is important to keep in mind that the prices of upgrading and rerolling mods will increase with time.

Oh, and while we’re talking about mod rerolls: as soon as you choose a certain combination of modifications for a weapon, you will be required to buy that item. After making a purchase, you will not be able to reroll modifications for that particular piece of equipment until you either (a) improve the weapon case or (b) save your game, exit the game, and reload it. When you restart the game, the fees associated with rerolling mods are also reset.

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